Demo Reel Breakdown

Due to the size of the teams I worked with, or the nature of the shots I designed, I typically handled everything from concept to delivery. With the exception of the History’s Heroes series where I was only given render layers and asked to make it look better. The following breakdown illustrates some of the software I used or notes regarding models that were purchased or not created by myself.

Earth, Moon and Sun- FullDome Planetarium Feature Converted to 16:9 frame.

Model(s): Purchased Pirate Ship

My contribution:

  • Textures: Remapped in 3Ds Max
  • Dynamics: 3ds Max
  • Animation: 3Ds Max
  • Rendered: Mental Ray
  • Compositing: After Effects

Magic Tree House: Space Mission- FullDome Planetarium Feature Converted to 16:9 frame.

My contribution:

  • Modeling(s): 3ds Max
  • Textures: Photoshops, 3ds Max procedurals
  • Animation: 3Ds Max
  • Rendered: Mental Ray
  • Compositing: After Effects

Earth, Moon and Sun- FullDome Planetarium Feature Converted to 16:9 frame.

My contribution:

  • Model(s): 3ds Max
  • Textures: Photoshop
  • Animation: 3Ds Max
  • Rendered: Mental Ray
  • Compositing: After Effects

Solar System Odyssey- FullDome Planetarium Feature: Crop in on dome masters.

My contribution:

  • Model(s): Maya, City Engine 2008
  • Textures: Photoshop
  • Dynamics: Maya, Trapcode Particular
  • Animation: Maya
  • Rendered: Mental Ray
  • Compositing: After Effects

The Longest Night: A winter’s tale- FullDome Planetarium Feature: Crop in on dome masters.

My contribution:

  • Model(s): Maya
  • Textures: Photoshop manipulated watercolor scans
  • Animation: Maya
  • Rendered: Mental Ray
  • Compositing: After Effects

CRONK- Workflow test, Proof of concept

Model(s) SolidWorks Model Download

My contributions:

  • Model(s):Port into Maya
  • Textures(s):Maya, VRay, Photoshop, Illustrator
  • Animation: Maya, After Effects
  • Rendering: VRay
  • Compositing: After Effects

Solar System Odyssey- FullDome Planetarium Feature: Crop in on dome masters.

My contribution:

  • Model(s): Maya, City Engine 2008
  • Textures: Photoshop, Illustrator
  • Dynamics: Maya, Trapcode Particular
  • Animation: Maya
  • Rendered: Mental Ray
  • Compositing: After Effects

Regeneration Promo: Promotional DVD

My contribution:

  • Graphics: Illustrator
  • Animation: After Effects

NC Science Festival Commercial: Broadcast Commercial

My contribution:

  • Graphics: Illustrator, Photoshop
  • Animation: After Effects

Morehead is More Promo: Promotional DVD

My contribution:

  • Video: Produced/Shot
  • Graphics: Illustrator
  • Animation: After Effects

Diagnosoft Trade Show Demo: Graphics Loop for product demonstration

Some Graphics provided

My contribution:

  • Graphics: Illustrator, Photoshop
  • Animation: After Effects

Earth, Moon, and Sun- FullDome Planetarium Feature Converted to 16:9 frame

My contribution:

  • Model(s): 3ds Max
  • Textures: Photoshop, Illustrator
  • Dynamics: 3ds Max
  • Animation: 3ds Max, After effects
  • Rendered: Mental Ray
  • Compositing: After Effects

Earth, Moon, and Sun- FullDome Planetarium Feature Converted to 16:9 frame

My contribution:

  • Model(s): 3ds Max
  • Textures: Photoshop, Illustrator
  • Dynamics: 3ds Max
  • Animation: 3ds Max, After effects
  • Rendered: Mental Ray
  • Compositing: After Effects

The Magic Treehouse: Space Mission- FullDome Planetarium Feature Converted to 16:9 frame

My contribution:

Model(s): 3ds Max

  • Textures: Photoshop, Illustrator
  • Dynamics: 3ds Max
  • Animation: 3ds Max, After effects
  • Rendered: Mental Ray
  • Compositing: After Effects

Lycerion Batteries promo: Corporate promotional video 

My contribution:

  • Graphics: Illustrator/Photoshop
  • Animation: After Effects

Robert Greenfield Documentary:

My contribution:

  • Graphics: Illustrator/Photoshop
  • Animation: After Effects

North Carolina Science Festival Commercial: Broadcast Commercial

My contribution:

  • Video: Produced/Shot
  •  Match Move: Boujou
  • Graphics: Illustrator
  • Animation/Compositing: After Effects

Evolution of the Sun: Interactive Exhibit

My contribution:

  • Graphics: Illustrator/Photoshop
  • Animation: After Effects, Trapcode Plug-ins

North Carolina Science Festival Commercial: Broadcast Commercial

My contribution:

  • Video: Produced/Shot
  •  Match Move: Boujou
  • Graphics: Illustrator
  • Animation/Compositing: After Effects

Our Desert Farms: Documentary

My contribution:

  • Graphics: Illustrator/Photoshop
  • Animation: After Effects

University of Arizona Multimedia Zone: Digital Signage

My contribution:

  • Graphics: Illustrator/Photoshop
  • Animation: After Effects

Paul Reverie and the Midnight ride: History’s Heroes Animated Shorts

My contribution:

  • Graphics: Photoshop
  • Compositing: After Effects… lots of After Effects

Parking Lot Chaos: Standard Def Short film

My contribution:

  • Model(s): 3ds Max
  • Textures: Photoshop
  • Animation: 3ds Max
  • Compositing: Combustion

Sci-C.L.O.P.S: Standard Def Short film

My contribution:

  • Model(s): 3ds Max
  • Textures: Photoshop/ Projection Mapping
  • Animation: 3ds Max
  • Compositing: Combustion